// JavaScript Document
var rightImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

rightImages[0] = '../gfx/random2a.jpg'
rightImages[1] = '../gfx/random2b.jpg'
rightImages[2] = '../gfx/random2c.jpg'
rightImages[3] = '../gfx/random2d.jpg'
rightImages[4] = '../gfx/random2e.jpg'
rightImages[5] = '../gfx/random2f.jpg'
rightImages[6] = '../gfx/random2g.jpg'
rightImages[7] = '../gfx/random2h.jpg'
rightImages[8] = '../gfx/random2i.jpg'
rightImages[9] = '../gfx/random2j.jpg'

// do not edit anything below this line

var j = 0
var p = rightImages.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = rightImages[i]
}
var whichImage = Math.round(Math.random()*(p-1));
function showImage2(){
document.write('<img src="'+rightImages[whichImage]+'">');
}